Résumé

Bogdan
Gerasymenko

Senior Gameplay Animator Charlotte, NC Download PDF

Summary

A multi-cultural 3D animator striving to make the world a more fun place by developing great games with stunning visuals — and committed to learning from the best in the industry.

Highlights

  • Proficient in industry-standard software — Maya, Blender, Unreal Engine, Unity
  • Featured in 80 Level80 Level
  • Viewmodel, character and mocap animation
  • Experience working in animation teams and managing junior animators

Experience

Dark Aviary

08/25 — 09/26 Senior Animator

An upcoming third-person hardcore horror game. Executed the project’s most complex gameplay, character and cinematic animation; maintained the animation pipeline’s consistency and quality; mentored mid- and junior-level animators; solved animation-related technical challenges; and collaborated closely with Design and Engineering to protect gameplay quality and narrative cohesion.

Unreal Engine 5 · Blender

Exorush

11/23 — 10/25 Lead Animator

An upcoming fast-paced FPS set in the distant future. Viewmodel and character animation, mocap cleanup, coordinating with project leads, coaching less experienced team members, establishing the project’s animation direction and pipeline, and writing the team’s animation and scheduling documentation.

Unreal Engine 5 · Maya · Blender

Hunt Down Freeman

01/23 — 09/23 Gameplay Animator

An indie installment of the Half-Life franchise developed by Royal Rudius Entertainment. Post-launch viewmodel animation polish and cleanup.

Source Engine · Source Filmmaker · Blender

Half-Life: Vance

09/22 — 01/23 Gameplay Animator

An indie PC mod for 2004’s critically acclaimed FPS Half-Life 2. Character movement and locomotion animation, and mocap cleanup.

Source Engine · Source Filmmaker · Blender

Squad: Vietnam

11/20 — 05/22 Associate Animator

An indie PC mod for the 2020 tactical FPS Squad. Viewmodel and character animation.

Unreal Engine 4 · Maya · Blender

Skills

Digital art
Blender and Maya: 3D animation, rigging and modeling
Game engines
Unreal Engine 5 / 4, Unity, Source Engine
Programming
Java, JavaScript, HTML, CSS, Python and C#
Traditional
Sketches and cartoons in pencil and pen; landscapes in oil on canvas
Languages
English, Ukrainian, Russian, German (beginner), Spanish (beginner)

Education

University of North Carolina Charlotte, NC 08/22 — 05/26 BA in Computer Science · GPA 3.8
Ardrey Kell High School Charlotte, NC 08/20 — 06/22
Art and Design High School New York, NY 09/18 — 06/20